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This article is a content stub. You can help ValkyonHQ by expanding it.
- During the next beta events the community will be able to know more about this topic; however
- You might want to check the official sites (EU) (NA) looking for some more info.
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[edit] Aiming
Yes, aiming. In an MMO! It’s crazy! The basics are simple: move your mouse to put your crosshairs over the thing you want to destroy. But there’s a lot of other useful stuff to know. First, when you’re aiming at someone, your crosshair reticle changes to a circle as soon as you’re close enough to the target to use your long-range skills. Your crosshairs will also show the range to the target, which will help you gauge when to fire off what skills. If you're a twitchy FPS player, you may want to speed up your camera for faster aiming. Easily done: hit O to open the Options dialog, and find the Camera Speed slider under Mouse. Moving the slider left slows the camera's movement down. Moving right speeds it up.
[edit] Lock-On Skills
There are skills in TERA that lock onto targets, but it's not as simple as fire and forget. First, you have to get into range. Second, you have to "paint" your targets. To do that, hit the skill button once. That puts you in targeting mode. Then swing your crosshairs over each enemy (or friend; some buffs are lock-ons) to paint them. Valid targets will highlight, and stay highlighted unless they move out of range. Once you've highlighted as many targets as you can, hit the skill button again to fire it off.
[edit] Charge-Up Skills
Some skills do more damage or run longer the longer you hold down the skill button. You'll see a charging bar on your screen: green for low power, yellow for high, and red for full blast. On charged skills you can choose how fast your attack will be and how much MP to spend. Be aware that you may not be able to move when charging, and check your skills when you level—some charged skills gain more charge levels or faster movement at higher levels. And remember, your targets may move while you're charging. Practice anticipating where they'll be when you let fly.
[edit] Skill Chaining
ChainingSkill chains are a way to speed access to your most-used combos. When you fire a skill, you may see another skill icon appear next to your crosshairs. That's a chained skill. You can trigger it just by hitting the Spacebar. A chained skill can also have skills chained to it. You can even create loops. This isn't a macro; you still have to aim things, but if you come up with a great combo (attack-snare-evade-stun) you can make it easy to get it off even in the thickest combat. Many skills have their own default chains, but if you prefer different ones, click the Chain skill button at the bottom of your Skills dialog and design your own.